phaser4-rex-plugins
Version:
14 lines (12 loc) • 468 B
JavaScript
import GetSceneObject from '../system/GetSceneObject.js';
var UpdateDelayCall = function (gameObject, delay, callback, scope, args) {
// Invoke callback under scene's 'update' event
var scene = GetSceneObject(gameObject);
var timer = scene.time.delayedCall(delay, function () {
scene.sys.events.once('update', function () {
callback.call(scope, args);
})
})
return timer;
}
export default UpdateDelayCall;