phaser4-rex-plugins
Version:
28 lines (22 loc) • 652 B
JavaScript
const CanvasPool = Phaser.Display.Canvas.CanvasPool;
var ToBase64 = function (gameObject, type, encoderOptions) {
var frame = gameObject.frame;
var cd = frame.canvasData;
var canvas = CanvasPool.create2D(this, cd.width, cd.height);
var ctx = canvas.getContext('2d', { willReadFrequently: true });
ctx.drawImage(
frame.source.image,
cd.x,
cd.y,
cd.width,
cd.height,
0,
0,
cd.width,
cd.height
);
var data = canvas.toDataURL(type, encoderOptions);
CanvasPool.remove(canvas);
return data;
}
export default ToBase64;