phaser4-rex-plugins
Version:
24 lines (19 loc) • 667 B
JavaScript
import GetWhiteFrame from './GetWhiteFrame.js';
var DynamicTextureClearRectangle = function (texture, x, y, width, height) {
if (WhiteFrameWidth === undefined) {
var whiteFrame = GetWhiteFrame(texture.manager.game);
WhiteFrameWidth = whiteFrame.cutWidth;
WhiteFrameHeight = whiteFrame.cutHeight;
}
texture.stamp('__WHITE', undefined, x, y, {
scaleX: width / WhiteFrameWidth,
scaleY: height / WhiteFrameHeight,
originX: 0,
originY: 0,
erase: true,
})
return texture;
}
var WhiteFrameWidth;
var WhiteFrameHeight;
export default DynamicTextureClearRectangle;