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phaser4-rex-plugins

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import GetStyle from '../canvas/GetStyle.js'; import DrawRoundRectangle from '../canvas/DrawRoundRectangle.js'; var CreateRectangleTexture = function ( scene, key, width, height, radiusConfig, fillStyle, strokeStyle, lineWidth, fillColor2, isHorizontalGradient, iteration, expandSize ) { if (height === undefined) { height = width; } if (isHorizontalGradient === undefined) { isHorizontalGradient = true; } if ((fillStyle === undefined) && (strokeStyle === undefined)) { fillStyle = 0xffffff; } if (strokeStyle === undefined) { lineWidth = 0; } else if (lineWidth === undefined) { lineWidth = 2; } if (expandSize === undefined) { expandSize = false; } if (!expandSize) { width -= lineWidth; height -= lineWidth; } var texture = scene.sys.textures.createCanvas(key, (width + lineWidth), (height + lineWidth)); var canvas = texture.getCanvas(); var context = texture.getContext(); // Draw canvas var x = lineWidth / 2; DrawRoundRectangle( canvas, context, x, x, width, height, radiusConfig, GetStyle(fillStyle), GetStyle(strokeStyle), lineWidth, GetStyle(fillColor2), isHorizontalGradient, iteration ); texture.refresh(); } export default CreateRectangleTexture;