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phaser4-rex-plugins

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var CopyCanvasToTexture = function (scene, srcCanvas, key, x, y, width, height) { var textures = scene.sys.textures; var renderer = scene.renderer; if (x === undefined) { x = 0; } if (y === undefined) { y = 0; } if (width === undefined) { width = srcCanvas.width; } if (height === undefined) { height = srcCanvas.height; } var texture; if (textures.exists(key)) { texture = textures.get(key); } else { texture = textures.createCanvas(key, width, height); } var destCanvas = texture.getSourceImage(); if (destCanvas.width !== width) { destCanvas.width = width; } if (destCanvas.height !== height) { destCanvas.height = height; } var destCtx = destCanvas.getContext('2d', { willReadFrequently: true }); destCtx.clearRect(0, 0, width, height); destCtx.drawImage(srcCanvas, x, y, width, height); if (renderer.gl && texture) { renderer.canvasToTexture(destCanvas, texture.source[0].glTexture, true, 0); } } export default CopyCanvasToTexture;