UNPKG

phaser4-rex-plugins

Version:
53 lines (41 loc) 1.29 kB
import GOManager from '../../gameobject/gomanager/GOManager'; export default SpriteManager; declare namespace SpriteManager { type CreateCallbackType = ( scene: Phaser.Scene, textureKey: string, frameName: string | number ) => Phaser.GameObjects.GameObject; interface IConfig extends GOManager.IConfig { createCallback?: 'sprite' | 'image' | CreateCallbackType, } } declare class SpriteManager extends GOManager { constructor( scene: Phaser.Scene, config?: SpriteManager.IConfig ) add( name: string, textureKey: string, frameName?: string | number ): this; setCreateGameObjectCallback( callback?: 'sprite' | 'image' | SpriteManager.CreateCallbackType ): this; playAnimation( name: string, key: string, ): this; stopAnimation(name: string): this; chainAnimation( name: string, keys: string | string[] | Phaser.Types.Animations.PlayAnimationConfig | Phaser.Types.Animations.PlayAnimationConfig[] ): this; pauseAnimation(name: string): this; setTexture( name: string, textureKey: string, frameName: string | number ): this; }