phaser4-rex-plugins
Version:
38 lines (33 loc) • 996 B
JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2022 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
import Linear from '../Linear.js';
/**
* A linear interpolation method.
*
* @function Phaser.Math.Interpolation.Linear
* @since 3.0.0
* @see {@link https://en.wikipedia.org/wiki/Linear_interpolation}
*
* @param {number[]} v - The input array of values to interpolate between.
* @param {!number} k - The percentage of interpolation, between 0 and 1.
*
* @return {!number} The interpolated value.
*/
var LinearInterpolation = function (v, k) {
var m = v.length - 1;
var f = m * k;
var i = Math.floor(f);
if (k < 0) {
return Linear(v[0], v[1], f);
}
else if (k > 1) {
return Linear(v[m], v[m - 1], m - f);
}
else {
return Linear(v[i], v[(i + 1 > m) ? m : i + 1], f - i);
}
};
export default LinearInterpolation;