phaser4-rex-plugins
Version:
16 lines (12 loc) • 356 B
JavaScript
var PolarToCartesian = function (ox, oy, rotation, radius, out) {
if (out === undefined) {
out = {};
} else if (out === true) {
out = globOut;
}
out.x = (radius * Math.cos(rotation)) + ox;
out.y = (radius * Math.sin(rotation)) + oy;
return out;
}
var globOut = {};
export default PolarToCartesian;