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phaser4-rex-plugins

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Find the angle of a segment from (x1, y1) -> (x2, y2). * * @function Phaser.Math.Angle.Between * @since 3.0.0 * * @param {number} x1 - The x coordinate of the first point. * @param {number} y1 - The y coordinate of the first point. * @param {number} x2 - The x coordinate of the second point. * @param {number} y2 - The y coordinate of the second point. * * @return {number} The angle in radians. */ var Between = function (x1, y1, x2, y2) { return Math.atan2(y2 - y1, x2 - x1); }; export default Between;