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phaser4-rex-plugins

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import CursorKeys from './CursorKeys'; declare namespace VectorToCursorKeys { type DirTypes = 0 | 1 | 2 | 3 | 'up&down' | 'left&right' | '4dir' | '8dir'; interface IConfig { enable?: boolean, dir?: DirTypes, forceMin?: number, } } declare class VectorToCursorKeys extends CursorKeys { constructor( scene: any, config?: VectorToCursorKeys.IConfig ) setMode(mode: VectorToCursorKeys.DirTypes): this; setEnable(enable?: boolean): this; toggleEnable(): this; enable: boolean; setDistanceThreshold(distance?: number): this; setVector( x0: number, y0: number, x1: number, y1: number ): this; clearVector(): this; readonly forceX: number; readonly forceY: number; readonly force: number; readonly rotation: number; readonly angle: number; readonly octant: number; } export default VectorToCursorKeys;