phaser4-rex-plugins
Version:
8 lines (7 loc) • 367 B
TypeScript
// import * as Phaser from 'phaser';
export default function IsPointerInBounds(
gameObject: Phaser.GameObjects.GameObject,
pointer?: Phaser.Input.Pointer,
preTest?: (gameObject: Phaser.GameObjects.GameObject, x: number, y: number) => boolean,
postTest?: (gameObject: Phaser.GameObjects.GameObject, x: number, y: number) => boolean,
): boolean;