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phaser4-rex-plugins

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2019 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ import Line from './Line.js'; import Angle from './Angle.js'; import BresenhamPoints from './BresenhamPoints.js'; import CenterOn from './CenterOn.js'; import Clone from './Clone.js'; import CopyFrom from './CopyFrom.js'; import Equals from './Equals.js'; import Extend from './Extend.js'; import GetMidPoint from './GetMidPoint.js'; import GetNearestPoint from './GetNearestPoint.js'; import GetNormal from './GetNormal.js'; import GetPoint from './GetPoint.js'; import GetPoints from './GetPoints.js'; import GetShortestDistance from './GetShortestDistance.js'; import Height from './Height.js'; import Length from './Length.js'; import NormalAngle from './NormalAngle.js'; import NormalX from './NormalX.js'; import NormalY from './NormalY.js'; import Offset from './Offset.js'; import PerpSlope from './PerpSlope.js'; import Random from './Random.js'; import ReflectAngle from './ReflectAngle.js'; import Rotate from './Rotate.js'; import RotateAroundPoint from './RotateAroundPoint.js'; import RotateAroundXY from './RotateAroundXY.js'; import SetToAngle from './SetToAngle.js'; import Slope from './Slope.js'; import Width from './Width.js'; Line.Angle = Angle; Line.BresenhamPoints = BresenhamPoints; Line.CenterOn = CenterOn; Line.Clone = Clone; Line.CopyFrom = CopyFrom; Line.Equals = Equals; Line.Extend = Extend; Line.GetMidPoint = GetMidPoint; Line.GetNearestPoint = GetNearestPoint; Line.GetNormal = GetNormal; Line.GetPoint = GetPoint; Line.GetPoints = GetPoints; Line.GetShortestDistance = GetShortestDistance; Line.Height = Height; Line.Length = Length; Line.NormalAngle = NormalAngle; Line.NormalX = NormalX; Line.NormalY = NormalY; Line.Offset = Offset; Line.PerpSlope = PerpSlope; Line.Random = Random; Line.ReflectAngle = ReflectAngle; Line.Rotate = Rotate; Line.RotateAroundPoint = RotateAroundPoint; Line.RotateAroundXY = RotateAroundXY; Line.SetToAngle = SetToAngle; Line.Slope = Slope; Line.Width = Width; export default Line;