phaser4-rex-plugins
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JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2019 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
import MATH_CONST from '../../math/const.js';
import Angle from './Angle.js';
import Point from '../point/Point.js';
/**
* Calculate the normal of the given line.
*
* The normal of a line is a vector that points perpendicular from it.
*
* @function Phaser.Geom.Line.GetNormal
* @since 3.0.0
*
* @generic {Phaser.Geom.Point} O - [out,$return]
*
* @param {Phaser.Geom.Line} line - The line to calculate the normal of.
* @param {(Phaser.Geom.Point|object)} [out] - An optional point object to store the normal in.
*
* @return {(Phaser.Geom.Point|object)} The normal of the Line.
*/
var GetNormal = function (line, out) {
if (out === undefined) { out = new Point(); }
var a = Angle(line) - MATH_CONST.TAU;
out.x = Math.cos(a);
out.y = Math.sin(a);
return out;
};
export default GetNormal;