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phaser4-rex-plugins

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2019 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ import Point from '../point/Point.js'; /** * Returns a uniformly distributed random point from anywhere within the given Ellipse. * * @function Phaser.Geom.Ellipse.Random * @since 3.0.0 * * @generic {Phaser.Geom.Point} O - [out,$return] * * @param {Phaser.Geom.Ellipse} ellipse - The Ellipse to get a random point from. * @param {(Phaser.Geom.Point|object)} [out] - A Point or point-like object to set the random `x` and `y` values in. * * @return {(Phaser.Geom.Point|object)} A Point object with the random values set in the `x` and `y` properties. */ var Random = function (ellipse, out) { if (out === undefined) { out = new Point(); } var p = Math.random() * Math.PI * 2; var s = Math.sqrt(Math.random()); out.x = ellipse.x + ((s * Math.cos(p)) * ellipse.width / 2); out.y = ellipse.y + ((s * Math.sin(p)) * ellipse.height / 2); return out; }; export default Random;