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phaser4-rex-plugins

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import Point from '../point/Point'; import Rectangle from '../rectangle/Rectangle'; /** * An Ellipse object. * * This is a geometry object, containing numerical values and related methods to inspect and modify them. * It is not a Game Object, in that you cannot add it to the display list, and it has no texture. * To render an Ellipse you should look at the capabilities of the Graphics class. */ declare class Ellipse { /** * * @param x The x position of the center of the ellipse. Default 0. * @param y The y position of the center of the ellipse. Default 0. * @param width The width of the ellipse. Default 0. * @param height The height of the ellipse. Default 0. */ constructor(x?: number, y?: number, width?: number, height?: number); /** * Calculates the area of the Ellipse. * @param ellipse The Ellipse to get the area of. */ static Area(ellipse: Ellipse): number; /** * Returns the circumference of the given Ellipse. * @param ellipse The Ellipse to get the circumference of. */ static Circumference(ellipse: Ellipse): number; /** * Returns a Point object containing the coordinates of a point on the circumference of the Ellipse based on the given angle. * @param ellipse The Ellipse to get the circumference point on. * @param angle The angle from the center of the Ellipse to the circumference to return the point from. Given in radians. * @param out A Point, or point-like object, to store the results in. If not given a Point will be created. */ static CircumferencePoint<O extends Point>(ellipse: Ellipse, angle: number, out?: O): O; /** * Creates a new Ellipse instance based on the values contained in the given source. * @param source The Ellipse to be cloned. Can be an instance of an Ellipse or a ellipse-like object, with x, y, width and height properties. */ static Clone(source: Ellipse): Ellipse; /** * Check to see if the Ellipse contains the given x / y coordinates. * @param ellipse The Ellipse to check. * @param x The x coordinate to check within the ellipse. * @param y The y coordinate to check within the ellipse. */ static Contains(ellipse: Ellipse, x: number, y: number): boolean; /** * Check to see if the Ellipse contains the given Point object. * @param ellipse The Ellipse to check. * @param point The Point object to check if it's within the Circle or not. */ static ContainsPoint(ellipse: Ellipse, point: Point | object): boolean; /** * Check to see if the Ellipse contains all four points of the given Rectangle object. * @param ellipse The Ellipse to check. * @param rect The Rectangle object to check if it's within the Ellipse or not. */ static ContainsRect(ellipse: Ellipse, rect: Rectangle | object): boolean; /** * Copies the `x`, `y`, `width` and `height` properties from the `source` Ellipse * into the given `dest` Ellipse, then returns the `dest` Ellipse. * @param source The source Ellipse to copy the values from. * @param dest The destination Ellipse to copy the values to. */ static CopyFrom<O extends Ellipse>(source: Ellipse, dest: O): O; /** * The geometry constant type of this object: `GEOM_CONST.ELLIPSE`. * Used for fast type comparisons. */ readonly type: number; /** * The x position of the center of the ellipse. */ x: number; /** * The y position of the center of the ellipse. */ y: number; /** * The width of the ellipse. */ width: number; /** * The height of the ellipse. */ height: number; /** * Check to see if the Ellipse contains the given x / y coordinates. * @param x The x coordinate to check within the ellipse. * @param y The y coordinate to check within the ellipse. */ contains(x: number, y: number): boolean; /** * Returns a Point object containing the coordinates of a point on the circumference of the Ellipse * based on the given angle normalized to the range 0 to 1. I.e. a value of 0.5 will give the point * at 180 degrees around the circle. * @param position A value between 0 and 1, where 0 equals 0 degrees, 0.5 equals 180 degrees and 1 equals 360 around the ellipse. * @param out An object to store the return values in. If not given a Point object will be created. */ getPoint<O extends Point>(position: number, out?: O): O; /** * Returns an array of Point objects containing the coordinates of the points around the circumference of the Ellipse, * based on the given quantity or stepRate values. * @param quantity The amount of points to return. If a falsey value the quantity will be derived from the `stepRate` instead. * @param stepRate Sets the quantity by getting the circumference of the ellipse and dividing it by the stepRate. * @param output An array to insert the points in to. If not provided a new array will be created. */ getPoints<O extends Point[]>(quantity: number, stepRate?: number, output?: O): O; /** * Returns a uniformly distributed random point from anywhere within the given Ellipse. * @param point A Point or point-like object to set the random `x` and `y` values in. */ getRandomPoint<O extends Point>(point?: O): O; /** * Sets the x, y, width and height of this ellipse. * @param x The x position of the center of the ellipse. * @param y The y position of the center of the ellipse. * @param width The width of the ellipse. * @param height The height of the ellipse. */ setTo(x: number, y: number, width: number, height: number): this; /** * Sets this Ellipse to be empty with a width and height of zero. * Does not change its position. */ setEmpty(): this; /** * Sets the position of this Ellipse. * @param x The x position of the center of the ellipse. * @param y The y position of the center of the ellipse. */ setPosition(x: number, y: number): this; /** * Sets the size of this Ellipse. * Does not change its position. * @param width The width of the ellipse. * @param height The height of the ellipse. Default width. */ setSize(width: number, height?: number): this; /** * Checks to see if the Ellipse is empty: has a width or height equal to zero. */ isEmpty(): boolean; /** * Returns the minor radius of the ellipse. Also known as the Semi Minor Axis. */ getMinorRadius(): number; /** * Returns the major radius of the ellipse. Also known as the Semi Major Axis. */ getMajorRadius(): number; /** * The left position of the Ellipse. */ left: number; /** * The right position of the Ellipse. */ right: number; /** * The top position of the Ellipse. */ top: number; /** * The bottom position of the Ellipse. */ bottom: number; /** * Compares the `x`, `y`, `width` and `height` properties of the two given Ellipses. * Returns `true` if they all match, otherwise returns `false`. * @param ellipse The first Ellipse to compare. * @param toCompare The second Ellipse to compare. */ static Equals(ellipse: Ellipse, toCompare: Ellipse): boolean; /** * Returns the bounds of the Ellipse object. * @param ellipse The Ellipse to get the bounds from. * @param out A Rectangle, or rectangle-like object, to store the ellipse bounds in. If not given a new Rectangle will be created. */ static GetBounds<O extends Rectangle>(ellipse: Ellipse, out?: O): O; /** * Returns a Point object containing the coordinates of a point on the circumference of the Ellipse * based on the given angle normalized to the range 0 to 1. I.e. a value of 0.5 will give the point * at 180 degrees around the circle. * @param ellipse The Ellipse to get the circumference point on. * @param position A value between 0 and 1, where 0 equals 0 degrees, 0.5 equals 180 degrees and 1 equals 360 around the ellipse. * @param out An object to store the return values in. If not given a Point object will be created. */ static GetPoint<O extends Point>(ellipse: Ellipse, position: number, out?: O): O; /** * Returns an array of Point objects containing the coordinates of the points around the circumference of the Ellipse, * based on the given quantity or stepRate values. * @param ellipse The Ellipse to get the points from. * @param quantity The amount of points to return. If a falsey value the quantity will be derived from the `stepRate` instead. * @param stepRate Sets the quantity by getting the circumference of the ellipse and dividing it by the stepRate. * @param out An array to insert the points in to. If not provided a new array will be created. */ static GetPoints<O extends Point[]>(ellipse: Ellipse, quantity: number, stepRate?: number, out?: O): O; /** * Offsets the Ellipse by the values given. * @param ellipse The Ellipse to be offset (translated.) * @param x The amount to horizontally offset the Ellipse by. * @param y The amount to vertically offset the Ellipse by. */ static Offset<O extends Ellipse>(ellipse: O, x: number, y: number): O; /** * Offsets the Ellipse by the values given in the `x` and `y` properties of the Point object. * @param ellipse The Ellipse to be offset (translated.) * @param point The Point object containing the values to offset the Ellipse by. */ static OffsetPoint<O extends Ellipse>(ellipse: O, point: Point | object): O; /** * Returns a uniformly distributed random point from anywhere within the given Ellipse. * @param ellipse The Ellipse to get a random point from. * @param out A Point or point-like object to set the random `x` and `y` values in. */ static Random<O extends Point>(ellipse: Ellipse, out?: O): O; } export default Ellipse;