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phaser4-rex-plugins

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var AddEmptyFrame = function (frameName, width, height) { if (width === undefined) { width = this.cellWidth; } if (height === undefined) { height = this.cellHeight; } var drawCallback; if (this.useDynamicTexture) { drawCallback = function (texture, frameSize) { frameSize.width = width; frameSize.height = height; } } else { drawCallback = function (canvas, context, frameSize) { frameSize.width = width; frameSize.height = height; } } this.draw(frameName, drawCallback); return this; } export default AddEmptyFrame;