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phaser4-rex-plugins

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import SoundFade from './soundfade.js'; class SoundFadePlugin extends Phaser.Plugins.BasePlugin { constructor(pluginManager) { super(pluginManager); } start() { var eventEmitter = this.game.events; eventEmitter.on('destroy', this.destroy, this); } } // mixin Object.assign( SoundFadePlugin.prototype, SoundFade ); export default SoundFadePlugin;