phaser4-rex-plugins
Version:
30 lines (22 loc) • 1.32 kB
JavaScript
import ShatterImageFactory from './gameobjects/mesh/shatter/image/Factory.js';
import ShatterImageCreator from './gameobjects/mesh/shatter/image/Creator.js';
import ShatterImage from './gameobjects/mesh/shatter/image/Image.js';
import ShatterRenderTextureFactory from './gameobjects/mesh/shatter/rendertexture/Factory.js';
import ShatterRenderTextureCreator from './gameobjects/mesh/shatter/rendertexture/Creator.js';
import ShatterRenderTexture from './gameobjects/mesh/shatter/rendertexture/RenderTexture.js';
import SetValue from './utils/object/SetValue.js';
class ShatterImagePlugin extends Phaser.Plugins.BasePlugin {
constructor(pluginManager) {
super(pluginManager);
// Register our new Game Object type
pluginManager.registerGameObject('rexShatterImage', ShatterImageFactory, ShatterImageCreator);
pluginManager.registerGameObject('rexShatterRenderTexture', ShatterRenderTextureFactory, ShatterRenderTextureCreator);
}
start() {
var eventEmitter = this.game.events;
eventEmitter.on('destroy', this.destroy, this);
}
}
SetValue(window, 'RexPlugins.GameObjects.ShatterImage', ShatterImage);
SetValue(window, 'RexPlugins.GameObjects.ShatterRenderTexture', ShatterRenderTexture);
export default ShatterImagePlugin;