phaser4-rex-plugins
Version:
19 lines (14 loc) • 627 B
JavaScript
import { FilterName } from './const.js';
import FragSrc from './hslAdjust-frag.js';
class HslAdjustFilter extends Phaser.Renderer.WebGL.RenderNodes.BaseFilterShader {
static FilterName = FilterName;
constructor(manager) {
super(FilterName, manager, null, FragSrc);
}
// This method sets up the uniforms for the shader.
setupUniforms(controller, drawingContext) {
const programManager = this.programManager;
programManager.setUniform('hsvAdjust', [(controller.hueRotate) % 1, controller.satAdjust, controller.lumAdjust]);
}
}
export default HslAdjustFilter;