phaser4-rex-plugins
Version:
23 lines (17 loc) • 840 B
JavaScript
import { FilterName } from './const.js';
import FragSrc from './circle-frag.js';
class CircleFilter extends Phaser.Renderer.WebGL.RenderNodes.BaseFilterShader {
static FilterName = FilterName;
constructor(manager) {
super(FilterName, manager, null, FragSrc);
}
// This method sets up the uniforms for the shader.
setupUniforms(controller, drawingContext) {
const programManager = this.programManager;
programManager.setUniform('texSize', [drawingContext.width, drawingContext.height]);
programManager.setUniform('color', controller.glcolor);
programManager.setUniform('backgroundColor', controller.glcolor2);
programManager.setUniform('config', [controller.thickness, controller.scale, controller.feather]);
}
}
export default CircleFilter;