UNPKG

phaser4-rex-plugins

Version:
22 lines (17 loc) 855 B
import { FilterName } from './const.js'; import FragSrc from './barrel-frag.js'; class BarrelFilter extends Phaser.Renderer.WebGL.RenderNodes.BaseFilterShader { static FilterName = FilterName; constructor(manager) { super(FilterName, manager, null, FragSrc); } // This method sets up the uniforms for the shader. setupUniforms(controller, drawingContext) { const programManager = this.programManager; var shrinkMode = (controller.shrinkMode) ? 1 : 0; programManager.setUniform('config', [shrinkMode, controller.radius, controller.power, controller.intensity]); programManager.setUniform('center', [controller.centerX, controller.centerY]); programManager.setUniform('texSize', [drawingContext.width, drawingContext.height]); } } export default BarrelFilter;