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phaser4-rex-plugins

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import QuadImageFactory from './gameobjects/mesh/quad/image/Factory.js'; import QuadImageCreator from './gameobjects/mesh/quad/image/Creator.js'; import QuadImage from './gameobjects/mesh/quad/image/Image.js'; import QuadRenderTextureFactory from './gameobjects/mesh/quad/rendertexture/Factory.js'; import QuadRenderTextureCreator from './gameobjects/mesh/quad/rendertexture/Creator.js'; import QuadRenderTexture from './gameobjects/mesh/quad/rendertexture/RenderTexture.js'; import SkewImageFactory from './gameobjects/mesh/quad/skewimage/Factory.js'; import SkewImageCreator from './gameobjects/mesh/quad/skewimage/Creator.js'; import SkewImage from './gameobjects/mesh/quad/skewimage/SkewImage.js'; import SkewRenderTextureFactory from './gameobjects/mesh/quad/skewrendertexture/Factory.js'; import SkewRenderTextureCreator from './gameobjects/mesh/quad/skewrendertexture/Creator.js'; import SkewRenderTexture from './gameobjects/mesh/quad/skewrendertexture/SkewRenderTexture.js'; import ContainerSkew from './behaviors/containerskew/ContainerSkew.js'; import SetValue from './utils/object/SetValue.js'; class QuadImagePlugin extends Phaser.Plugins.BasePlugin { constructor(pluginManager) { super(pluginManager); // Register our new Game Object type pluginManager.registerGameObject('rexQuadImage', QuadImageFactory, QuadImageCreator); pluginManager.registerGameObject('rexQuadRenderTexture', QuadRenderTextureFactory, QuadRenderTextureCreator); pluginManager.registerGameObject('rexSkewImage', SkewImageFactory, SkewImageCreator); pluginManager.registerGameObject('rexSkewRenderTexture', SkewRenderTextureFactory, SkewRenderTextureCreator); } start() { var eventEmitter = this.game.events; eventEmitter.on('destroy', this.destroy, this); } addContainerSkew(parentContainer, config) { return new ContainerSkew(parentContainer, config); } } SetValue(window, 'RexPlugins.GameObjects.QuadImage', QuadImage); SetValue(window, 'RexPlugins.GameObjects.QuadRenderTexture', QuadRenderTexture); SetValue(window, 'RexPlugins.GameObjects.SkewImage', SkewImage); SetValue(window, 'RexPlugins.GameObjects.SkewRenderTexture', SkewRenderTexture); SetValue(window, 'RexPlugins.GameObjects.ContainerSkew', ContainerSkew); export default QuadImagePlugin;