phaser4-rex-plugins
Version:
51 lines (37 loc) • 2.4 kB
JavaScript
import QuadImageFactory from './gameobjects/mesh/quad/image/Factory.js';
import QuadImageCreator from './gameobjects/mesh/quad/image/Creator.js';
import QuadImage from './gameobjects/mesh/quad/image/Image.js';
import QuadRenderTextureFactory from './gameobjects/mesh/quad/rendertexture/Factory.js';
import QuadRenderTextureCreator from './gameobjects/mesh/quad/rendertexture/Creator.js';
import QuadRenderTexture from './gameobjects/mesh/quad/rendertexture/RenderTexture.js';
import SkewImageFactory from './gameobjects/mesh/quad/skewimage/Factory.js';
import SkewImageCreator from './gameobjects/mesh/quad/skewimage/Creator.js';
import SkewImage from './gameobjects/mesh/quad/skewimage/SkewImage.js';
import SkewRenderTextureFactory from './gameobjects/mesh/quad/skewrendertexture/Factory.js';
import SkewRenderTextureCreator from './gameobjects/mesh/quad/skewrendertexture/Creator.js';
import SkewRenderTexture from './gameobjects/mesh/quad/skewrendertexture/SkewRenderTexture.js';
import ContainerSkew from './behaviors/containerskew/ContainerSkew.js';
import SetValue from './utils/object/SetValue.js';
class QuadImagePlugin extends Phaser.Plugins.BasePlugin {
constructor(pluginManager) {
super(pluginManager);
// Register our new Game Object type
pluginManager.registerGameObject('rexQuadImage', QuadImageFactory, QuadImageCreator);
pluginManager.registerGameObject('rexQuadRenderTexture', QuadRenderTextureFactory, QuadRenderTextureCreator);
pluginManager.registerGameObject('rexSkewImage', SkewImageFactory, SkewImageCreator);
pluginManager.registerGameObject('rexSkewRenderTexture', SkewRenderTextureFactory, SkewRenderTextureCreator);
}
start() {
var eventEmitter = this.game.events;
eventEmitter.on('destroy', this.destroy, this);
}
addContainerSkew(parentContainer, config) {
return new ContainerSkew(parentContainer, config);
}
}
SetValue(window, 'RexPlugins.GameObjects.QuadImage', QuadImage);
SetValue(window, 'RexPlugins.GameObjects.QuadRenderTexture', QuadRenderTexture);
SetValue(window, 'RexPlugins.GameObjects.SkewImage', SkewImage);
SetValue(window, 'RexPlugins.GameObjects.SkewRenderTexture', SkewRenderTexture);
SetValue(window, 'RexPlugins.GameObjects.ContainerSkew', ContainerSkew);
export default QuadImagePlugin;