phaser4-rex-plugins
Version:
24 lines (17 loc) • 731 B
JavaScript
import MeshFactory from './gameobjects/mesh/mesh/sprite/Factory.js';
import MeshCreator from './gameobjects/mesh/mesh/sprite/Creator.js';
import Mesh from './gameobjects/mesh/mesh/sprite/Sprite.js';
import SetValue from './utils/object/SetValue.js';
class MeshPlugin extends Phaser.Plugins.BasePlugin {
constructor(pluginManager) {
super(pluginManager);
// Register our new Game Object type
pluginManager.registerGameObject('rexMesh', MeshFactory, MeshCreator);
}
start() {
var eventEmitter = this.game.events;
eventEmitter.on('destroy', this.destroy, this);
}
}
SetValue(window, 'RexPlugins.GameObjects.Mesh', Mesh);
export default MeshPlugin;