phaser4-rex-plugins
Version:
67 lines (54 loc) • 1.38 kB
TypeScript
import StateManagerBase from './StateManagerBase';
export default StateManager;
declare namespace StateManager {
interface IState extends StateManagerBase.IState {
update?: Function,
preupdate?: Function,
postupdate?: Function,
}
interface IConfig extends StateManagerBase.IConfig {
scene?: Phaser.Scene;
}
}
declare class StateManager extends StateManagerBase {
constructor(config?: StateManager.IConfig);
addState(
name: string,
state: StateManager.IState
): this;
addState(
state: StateManager.IState
): this;
addStates(
state: StateManager.IState[]
): this;
addStates(
states: { [name: string]: StateManager.IState },
): this;
readonly _scene: Phaser.Scene;
getScene(): Phaser.Scene;
update(
time: number,
delta: number
): void;
preupdate(
time: number,
delta: number
): void;
postupdate(
time: number,
delta: number
): void;
startUpdate(
scene?: Phaser.Scene
): this;
stopUpdate(): this;
startPreUpdate(
scene?: Phaser.Scene
): this;
stopPreUpdate(): this;
startPostUpdate(
scene?: Phaser.Scene
): this;
stopPostUpdate(): this;
}