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phaser4-rex-plugins

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import Timer from './timer/Timer'; export default CSVScenarioLogic; declare namespace CSVScenarioLogic { type TimeUnitType = 0 | 1 | 'ms' | 's' | 'sec'; type ConvertCallbackType = (s: string, instruction: any[]) => any; interface IConfig { timeUnit?: TimeUnitType, prefix?: RegExp, argsConvert?: true | ConvertCallbackType, argsConvertScope?: object, delimiter?: string, translateCommandNameCallback?: (commandName: string) => string, } interface IStartConfig { label?: string offset?: number } namespace Events { type CompleteCallbackType = ( scope: object, scenario: CSVScenarioLogic ) => void; type LabelChangeCallbackType = ( lastLabel: string, prevLabel: string, scope: object, scenario: CSVScenarioLogic ) => void; type LogCallbackType = ( msg: string, scope: object, scenario: CSVScenarioLogic ) => void; type ErrorCallbackType = ( msg: string, scope: object, scenario: CSVScenarioLogic ) => void; } } declare class CSVScenarioLogic extends Phaser.Events.EventEmitter { constructor( parent?: Object, config?: CSVScenarioLogic.IConfig ); boot( parent?: Object, config?: CSVScenarioLogic.IConfig ): this; createTimer( parent?: Object, config?: CSVScenarioLogic.IConfig ): Timer; load( csvString: string, scope: object, config?: CSVScenarioLogic.IConfig ): this; scope: object; append(csvString: string): this; start(config?: CSVScenarioLogic.IStartConfig): this; play(config?: CSVScenarioLogic.IStartConfig): this; playPromise(config?: CSVScenarioLogic.IStartConfig): Promise<any>; continue(eventName: string): this; continue(force: true): this; pause(): this; resume(): this; clear(): this; readonly isRunning: boolean; readonly isPaused: boolean; readonly lastLabel: string; readonly lastCustomCommandName: string; readonly previousLabel: string; setTimeScale(timeScale: number): this; timeScale: number; }