phaser4-rex-plugins
Version:
58 lines (54 loc) • 2.35 kB
JavaScript
// Composites
import CreateSelectorNode from './composites/Selector.js';
import CreateSequenceNode from './composites/Sequence.js';
import CreateParallelNode from './composites/Parallel.js';
import CreateSwitchSelectorNode from './composites/SwitchSelector.js';
import CreateIfSelectorNode from './composites/IfSelector.js';
import CreateRandomSelectorNode from './composites/RandomSelector.js';
import CreateShuffleNode from './composites/ShuffleSelector.js';
import CreateWeightSelectorNode from './composites/WeightSelector.js';
// Actions
import CreateWaitNode from './actions/Wait.js';
// Decorators
import CreateRepeatNode from './decorators/Repeat.js';
import CreateRepeatUntilFailureNode from './decorators/RepeatUntilFailure.js';
import CreateRepeatUntilSuccessNode from './decorators/RepeatUntilSuccess.js';
import CreateIfNode from './decorators/If.js';
import CreateContinueIfNode from './decorators/ContinueIf.js';
import CreateAbortIfNode from './decorators/AbortIf.js';
import CreateCooldownNode from './decorators/Cooldown.js';
import CreateTimeLimitNode from './decorators/TimeLimit.js';
import CreateInvertNode from './decorators/Invert.js';
import CreateForceSuccessNode from './decorators/ForceSuccess.js';
import CreateForceFailureNode from './decorators/ForceFailure.js';
const CreateCompositeHandlers = {
'selector': CreateSelectorNode,
'sequence': CreateSequenceNode,
'parallel': CreateParallelNode,
'switch-selector': CreateSwitchSelectorNode,
'if-selector': CreateIfSelectorNode,
'random-selector': CreateRandomSelectorNode,
'shuffle-selector': CreateShuffleNode,
'weight-selector': CreateWeightSelectorNode,
}
const CreateActionHandlers = {
'wait': CreateWaitNode
}
const CreateDecoratorHandles = {
'repeat': CreateRepeatNode,
'rpeeat-until-false': CreateRepeatUntilFailureNode,
'repeat-until-true': CreateRepeatUntilSuccessNode,
'if': CreateIfNode,
'continue-if': CreateContinueIfNode,
'abort-if': CreateAbortIfNode,
'cooldown': CreateCooldownNode,
'time-limit': CreateTimeLimitNode,
'invert': CreateInvertNode,
'force-true': CreateForceSuccessNode,
'force-false': CreateForceFailureNode,
};
export {
CreateCompositeHandlers,
CreateActionHandlers,
CreateDecoratorHandles
}