phaser4-rex-plugins
Version:
72 lines (56 loc) • 1.78 kB
TypeScript
// import * as Phaser from 'phaser';
export default VirtualJoyStick;
declare namespace VirtualJoyStick {
type DirTypes = 0 | 1 | 2 | 3 | 'up&down' | 'left&right' | '4dir' | '8dir';
export interface IConfig {
x?: number, y?: number,
radius?: number,
base?: Phaser.GameObjects.GameObject,
thumb?: Phaser.GameObjects.GameObject,
dir?: DirTypes,
forceMin?: number,
fixed?: boolean,
enable?: boolean,
}
namespace Events {
type UpdateCallbackType = () => void;
}
}
declare class VirtualJoyStick extends Phaser.Events.EventEmitter {
constructor(
scene: Phaser.Scene,
config?: VirtualJoyStick.IConfig
)
createCursorKeys(): {
up: Phaser.Input.Keyboard.Key,
down: Phaser.Input.Keyboard.Key,
left: Phaser.Input.Keyboard.Key,
right: Phaser.Input.Keyboard.Key,
};
destroy(): void;
setEnable(enable?: boolean): this;
toggleEnable(): this;
enable: boolean;
setVisible(visible?: boolean): this;
toggleVisible(): this;
visible: boolean;
setPosition(x: number, y: number): this;
x: number;
y: number;
setScrollFactor(factor: number): this;
base: Phaser.GameObjects.GameObject;
thumb: Phaser.GameObjects.GameObject;
readonly left: boolean;
readonly right: boolean;
readonly up: boolean;
readonly down: boolean;
readonly noKey: boolean;
readonly force: number;
readonly forceX: number;
readonly forceY: number;
readonly angle: number;
readonly rotation: number;
readonly pointerX: number;
readonly pointerY: number;
readonly pointer: Phaser.Input.Pointer;
}