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phaser4-rex-plugins

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import ComponentBase from '../../utils/componentbase/ComponentBase'; export default Drag; declare namespace Drag { type AixsModeType = 0 | 1 | 2 | 'both' | 'h&v' | 'horizontal' | 'h' | 'vertical' | 'v'; interface IConfig { enable?: boolean, axis?: AixsModeType, rotation?: number } } declare class Drag extends ComponentBase { constructor( gameObject: Phaser.GameObjects.GameObject, config?: Drag.IConfig ) setEnable(enable?: boolean): this; toggleEnable(): this; enable: boolean; setAxisRotation(rad?: number): this; axisRotation: number; setAxisMode(axisMode: Drag.AixsModeType): this; axisMode: number; drag(): this; dragend(): this; }