phaser4-rex-plugins
Version:
177 lines (146 loc) • 4.55 kB
JavaScript
const GetValue = Phaser.Utils.Objects.GetValue;
class RoundRectangle {
constructor(x, y, width, height, radiusConfig) {
if (x === undefined) { x = 0; }
if (y === undefined) { y = x; }
if (width === undefined) { width = 0; }
if (height === undefined) { height = 0; }
if (radiusConfig === undefined) { radiusConfig = 0; }
this.cornerRadius = {};
this._width = 0;
this._height = 0;
this.setTo(x, y, width, height, radiusConfig);
}
setTo(x, y, width, height, radiusConfig) {
this.setPosition(x, y);
this.setRadius(radiusConfig);
this.setSize(width, height);
return this;
}
setPosition(x, y) {
this.x = x;
this.y = y;
return this;
}
setRadius(value) {
if (value === undefined) {
value = 0;
}
this.radius = value;
return this;
}
setSize(width, height) {
this.width = width;
this.height = height;
return this;
}
get minWidth() {
var radius = this.cornerRadius;
return Math.max(radius.tl.x + radius.tr.x, radius.bl.x + radius.br.x);
}
get minHeight() {
var radius = this.cornerRadius;
return Math.max(radius.tl.y + radius.bl.y, radius.tr.y + radius.br.y);
}
get width() {
return this._width;
}
set width(value) {
if (value == null) {
value = 0;
}
this._width = Math.max(value, this.minWidth);
}
get height() {
return this._height;
}
set height(value) {
if (value == null) {
value = 0;
}
this._height = Math.max(value, this.minHeight);
}
get radius() {
var radius = this.cornerRadius;
return Math.max(
radius.tl.x, radius.tl.y,
radius.tr.x, radius.tr.y,
radius.bl.x, radius.bl.y,
radius.br.x, radius.br.y
);
}
set radius(value) {
var defaultRadiusX, defaultRadiusY;
if (typeof (value) === 'number') {
defaultRadiusX = value;
defaultRadiusY = value;
} else {
defaultRadiusX = GetValue(value, 'x', 0);
defaultRadiusY = GetValue(value, 'y', 0);
}
var radius = this.cornerRadius;
radius.tl = GetRadius(GetValue(value, 'tl', undefined), defaultRadiusX, defaultRadiusY);
radius.tr = GetRadius(GetValue(value, 'tr', undefined), defaultRadiusX, defaultRadiusY);
radius.bl = GetRadius(GetValue(value, 'bl', undefined), defaultRadiusX, defaultRadiusY);
radius.br = GetRadius(GetValue(value, 'br', undefined), defaultRadiusX, defaultRadiusY);
}
get radiusTL() {
var radius = this.cornerRadius.tl;
return Math.max(radius.x, radius.y);
}
set radiusTL(value) {
SetRadius(this.cornerRadius.tl, value);
}
get radiusTR() {
var radius = this.cornerRadius.tr;
return Math.max(radius.x, radius.y);
}
set radiusTR(value) {
SetRadius(this.cornerRadius.tr, value);
}
get radiusBL() {
var radius = this.cornerRadius.bl;
return Math.max(radius.x, radius.y);
}
set radiusBL(value) {
SetRadius(this.cornerRadius.bl, value);
}
get radiusBR() {
var radius = this.cornerRadius.br;
return Math.max(radius.x, radius.y);
}
set radiusBR(value) {
SetRadius(this.cornerRadius.br, value);
}
}
var GetRadius = function (radius, defaultRadiusX, defaultRadiusY) {
if (radius === undefined) {
radius = {
x: defaultRadiusX,
y: defaultRadiusY
};
} else if (typeof (radius) === 'number') {
radius = {
x: radius,
y: radius
};
}
SetConvex(radius);
return radius;
}
var SetRadius = function (radius, value) {
if (typeof (value) === 'number') {
radius.x = value;
radius.y = value;
} else {
radius.x = GetValue(value, 'x', 0);
radius.y = GetValue(value, 'y', 0);
}
SetConvex(radius);
}
var SetConvex = function (radius) {
radius.convex = (radius.x >= 0) || (radius.y >= 0);
radius.x = Math.abs(radius.x);
radius.y = Math.abs(radius.y);
}
export default RoundRectangle;