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phaser4-rex-plugins

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import BaseGeom from '../base/BaseGeom.js'; import FillPathWebGL from '../../../utils/render/FillPathWebGL.js'; import StrokePathWebGL from '../../../utils/render/StrokePathWebGL.js'; import FillStyleCanvas from '../../../utils/render/FillStyleCanvas.js'; import LineStyleCanvas from '../../../utils/render/LineStyleCanvas.js'; const Earcut = Phaser.Geom.Polygon.Earcut; class PathBase extends BaseGeom { constructor() { super(); this.pathData = []; this.pathIndexes = []; this.closePath = false; } updateData() { this.pathIndexes = Earcut(this.pathData); super.updateData(); return this; } webglRender(drawingContext, submitter, calcMatrix, gameObject, alpha, dx, dy) { if (this.isFilled) { FillPathWebGL(drawingContext, submitter, calcMatrix, gameObject, this, alpha, dx, dy); } if (this.isStroked) { StrokePathWebGL(drawingContext, submitter, calcMatrix, gameObject, this, alpha, dx, dy); } } canvasRender(ctx, dx, dy) { var path = this.pathData; var pathLength = path.length - 1; var px1 = path[0] - dx; var py1 = path[1] - dy; ctx.beginPath(); ctx.moveTo(px1, py1); if (!this.closePath) { pathLength -= 2; } for (var i = 2; i < pathLength; i += 2) { var px2 = path[i] - dx; var py2 = path[i + 1] - dy; ctx.lineTo(px2, py2); } if (this.closePath) { ctx.closePath(); } if (this.isFilled) { FillStyleCanvas(ctx, this); ctx.fill(); } if (this.isStroked) { LineStyleCanvas(ctx, this); ctx.stroke(); } } } export default PathBase;