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phaser4-rex-plugins

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import CustomShapes from '../customshapes/CustomShapes'; export default CustomProgress; declare namespace CustomProgress { type Arc = CustomShapes.Arc; type Circle = CustomShapes.Circle; type Curve = CustomShapes.Curve; type Ellipse = CustomShapes.Ellipse; type Line = CustomShapes.Line; type Lines = CustomShapes.Lines; type Rectangle = CustomShapes.Rectangle; type RoundRectangle = CustomShapes.RoundRectangle; type Triangle = CustomShapes.Triangle; type ShapeTypes = Arc | Circle | Curve | Ellipse | Line | Lines | Rectangle | RoundRectangle | Triangle; type ValueChangeCallbackType = ( newValue: number, oldValue: number, customProgress: CustomProgress ) => void; interface IConfig extends Omit<CustomShapes.IConfig, 'update'> { value?: number, update?: (this: CustomProgress) => void; easeValue?: { duration?: number, ease?: string }, valuechangeCallback?: ValueChangeCallbackType, } namespace Events { type ValueChangeCallbackType = ( newValue: number, oldValue: number, customProgress: CustomProgress ) => void; } } declare class CustomProgress extends CustomShapes { constructor( scene: Phaser.Scene, x?: number, y?: number, width?: number, height?: number, config?: CustomProgress.IConfig ); constructor( scene: Phaser.Scene, config?: CustomProgress.IConfig ); readonly centerX: number; readonly centerY: number; readonly radius: number; value: number; getValue(min?: number, max?: number): number; setValue(value?: number, min?: number, max?: number): this; addValue(inc?: number, min?: number, max?: number): this; easeValueTo(value?: number, min?: number, max?: number): this; stopEaseValue(): this; setEaseValueDuration(duration: number): this; setEaseValueFunction(ease: string): this; }