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phaser4-rex-plugins

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import BaseShapes from '../shapes/BaseShapes'; export default Checkbox; declare namespace Checkbox { interface IConfig { x: number, y: number, width: number, height: number, color?: number, boxFillAlpha?: number, uncheckedColor?: number, uncheckedBoxFillAlpha?: number, boxLineWidth?: number, boxStrokeColor?: number, boxStrokeAlpha?: number, uncheckedBoxStrokeColor?: number, uncheckedBoxStrokeAlpha?: number, boxSize?: number, checkerSize?: number, checkerColor?: number, checkerAlpha?: number, circleBox?: boolean, animationDuration?: number, checked?: boolean, value?: boolean, } } declare class Checkbox extends BaseShapes { constructor( scene: Phaser.Scene, x: number, y: number, width: number, height: number, color?: number, config?: Checkbox.IConfig ); constructor( scene: Phaser.Scene, x?: number, y?: number, width?: number, height?: number, config?: Checkbox.IConfig ); constructor( scene: Phaser.Scene, config?: Checkbox.IConfig ); setValue(value: boolean): this; toggleValue(): this; value: boolean; setChecked(checked?: boolean): this; toggleChecked(): this; checked: boolean; setBoxShape(isCircleShape?: boolean): this; setBoxFillStyle(color: number, alpha?: number): this; boxFillColor: number; boxFillAlpha: number; setUncheckedBoxFillStyle(color: number, alpha?: number): this; uncheckedBoxFillColor: number; uncheckedBoxFillAlpha: number; setBoxStrokeStyle(lineWidth: number, color: number, alpha?: number): this; boxLineWidth: number; boxStrokeColor: number; boxStrokeAlpha: number; setUncheckedBoxStrokeStyle(lineWidth: number, color: number, alpha?: number): this; uncheckedBoxLineWidth: number; uncheckedBoxStrokeColor: number; uncheckedBoxStrokeAlpha: number; setCheckerStyle(color: number, alpha?: number): this; checkerColor: number; checkAlpha: number; setCheckerAnimationDuration(duration: number): this; checkerAnimDuration: number; }