phaser4-rex-plugins
Version:
30 lines (22 loc) • 829 B
JavaScript
import GetGame from '../../../utils/system/GetGame';
const GameObjectClasses = Phaser.GameObjects;
var GameObjects = undefined;
var GetStampGameObject = function (gameObject, className) {
if (!GameObjects) {
GameObjects = {};
GetGame(gameObject).events.once('destroy', function () {
for (var name in GameObjects) {
GameObjects[name].destroy();
}
GameObjects = undefined;
});
}
if (!GameObjects.hasOwnProperty(className)) {
var scene = GetGame(gameObject).scene.systemScene;
var gameObject = new GameObjectClasses[className](scene);
gameObject.setOrigin(0);
GameObjects[className] = gameObject;
}
return GameObjects[className];
};
export default GetStampGameObject;