phaser4-rex-plugins
Version:
36 lines (28 loc) • 840 B
TypeScript
// import * as Phaser from 'phaser';
import Image from '../image/Image';
export default RenderTexture;
declare namespace RenderTexture {
interface IConfig extends Image.IConfig {
width?: number, height?: number,
}
interface SnapshotIConfig {
x?: number, y?: number,
width?: number, height?: number,
padding?: number,
}
}
declare class RenderTexture extends Image {
constructor(
scene: Phaser.Scene,
x?: number | RenderTexture.IConfig,
y?: number,
width?: number,
height?: number,
config?: RenderTexture.IConfig
)
readonly rt: Phaser.GameObjects.RenderTexture;
snapshot(
gameObjects: Phaser.GameObjects.GameObject[],
config?: RenderTexture.SnapshotIConfig
): this;
}