phaser4-rex-plugins
Version:
70 lines (55 loc) • 1.54 kB
TypeScript
export default FileDropZone;
declare namespace FileDropZone {
type FilterCallbackType = (
file: File,
files: File[]
) => boolean;
type FiltersType = { [filterType: string]: FilterCallbackType }
interface IConfig {
x?: number,
y?: number,
width?: number,
height?: number,
filters?: FiltersType
}
}
declare class FileDropZone extends Phaser.GameObjects.DOMElement {
constructor(
scene: Phaser.Scene,
x: number, y: number,
width: number, height: number,
config?: FileDropZone.IConfig
);
constructor(
scene: Phaser.Scene,
x: number, y: number,
config?: FileDropZone.IConfig
);
constructor(
scene: Phaser.Scene,
config?: FileDropZone.IConfig
);
setDropEnable(enable?: boolean): this;
toggleDropEnable(): this;
dropEnable: boolean;
addFilter(
name: string,
callback: FileDropZone.FilterCallbackType
): this;
addFilters(filters: FileDropZone.FiltersType): this;
syncTo(gameObject: Phaser.GameObjects.GameObject): this;
readonly files: File[];
loadFile(
file: File,
loaderType: string,
key: string,
cacheType?: string,
onComplete?: (data: any) => void
): this;
loadFilePromise(
file: File,
loaderType: string,
key: string,
cacheType?: string
): Promise<any>;
}