phaser4-rex-plugins
Version:
73 lines (57 loc) • 1.51 kB
TypeScript
export default FileChooser;
declare namespace FileChooser {
interface IConfig {
x?: number,
y?: number,
width?: number,
height?: number,
accept?: string,
multiple?: boolean
}
namespace Events {
type ValueChangeCallbackType = (fileChooser: FileChooser) => void;
}
}
declare class FileChooser extends Phaser.GameObjects.DOMElement {
constructor(
scene: Phaser.Scene,
x: number, y: number,
width: number, height: number,
config?: FileChooser.IConfig
);
constructor(
scene: Phaser.Scene,
x: number, y: number,
config?: FileChooser.IConfig
);
constructor(
scene: Phaser.Scene,
config?: FileChooser.IConfig
);
syncTo(gameObject: Phaser.GameObjects.GameObject): this;
readonly files: File[];
setAccept(accept: string): this;
setMultiple(multiple?: boolean): this;
loadFile(
file: File,
loaderType: string,
key: string,
cacheType?: string
): this;
loadFile(
file: File,
loaderType: string,
key: string,
cacheType?: string,
onComplete?: (data: any) => void
): this;
loadFilePromise(
file: File,
loaderType: string,
key: string,
cacheType?: string
): Promise<any>;
setOpenEnable(
enable?: boolean
): this;
}