phaser4-rex-plugins
Version:
25 lines (21 loc) • 932 B
JavaScript
import ContainerLite from './ContainerLite.js';
const GetAdvancedValue = Phaser.Utils.Objects.GetAdvancedValue;
const GetValue = Phaser.Utils.Objects.GetValue;
const BuildGameObject = Phaser.GameObjects.BuildGameObject;
export default function (config, addToScene) {
if (config === undefined) { config = {}; }
if (addToScene !== undefined) {
config.add = addToScene;
}
var width = GetAdvancedValue(config, 'width', 1);
var height = GetAdvancedValue(config, 'height', width);
var children = GetValue(config, 'children', undefined);
var gameObject = new ContainerLite(this.scene, 0, 0, width, height);
// set properties wo modify children
gameObject.syncChildrenEnable = false;
BuildGameObject(this.scene, gameObject, config);
// sync properties of children
gameObject.syncChildrenEnable = true;
gameObject.add(children);
return gameObject;
}