UNPKG

phaser4-rex-plugins

Version:
64 lines (52 loc) 1.67 kB
import Canvas from '../canvas/Canvas'; export default RoundRectangle; declare namespace RoundRectangle { interface IRadiusConfig { tl?: (number | { x?: number, y?: number }), tr?: (number | { x?: number, y?: number }), bl?: (number | { x?: number, y?: number }), br?: (number | { x?: number, y?: number }), x?: number, y?: number, } } declare class RoundRectangle extends Canvas { constructor( scene: Phaser.Scene, x: number, y: number, width: number, height: number, radiusConfig?: number | RoundRectangle.IRadiusConfig | ({ radius?: (number | RoundRectangle.IRadiusConfig), iteration?: number }), fillStyle?: number | string | null, strokeStyle?: number | string | null, lineWidth?: number, fillColor2?: number | string | null, isHorizontalGradient?: boolean, resolution?: number, ); fillStyle: string; fillColor2: string; isHorizontalGradient: boolean; setFillStyle( fillStyle?: number | string | null, fillColor2?: number | string | null, isHorizontalGradient?: boolean, ): this; strokeStyle: string; lineWidth: number; setStrokeStyle( strokeStyle?: number | string | null, lineWidth?: number, ): this; radius: number | RoundRectangle.IRadiusConfig; setRadius( value?: number | RoundRectangle.IRadiusConfig ): this; iteration: number; setIteration(value?: number): this; }