phaser4-rex-plugins
Version:
18 lines (13 loc) • 415 B
JavaScript
// copy from Phaser.GameObjects.Text
var CanvasRenderer = function (renderer, src, camera, parentMatrix) {
if (src.dirty) {
src.updateTexture();
src.dirty = false;
}
if ((src.width === 0) || (src.height === 0)) {
return;
}
camera.addToRenderList(src);
renderer.batchSprite(src, src.frame, camera, parentMatrix);
};
export default CanvasRenderer;