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phaser4-rex-plugins

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// import * as Phaser from 'phaser'; import Blitter from '../blitter/Blitter'; export default NinePatch; declare namespace NinePatch { interface IConfig { x?: number, y?: number, width?: number, height?: number, key?: string, baseFrame?: string, getFrameNameCallback?: (colIndex: number, rowIndex: number, baseFrame: string) => (string | undefined), columns?: (number | undefined)[], rows?: (number | undefined)[], stretchMode?: 0 | 1 | 'scale' | 'repeat' | { edge?: 0 | 1 | 'scale' | 'repeat', internal?: 0 | 1 | 'scale' | 'repeat', }, maxFixedPartScale?: number, maxFixedPartScaleX?: number, maxFixedPartScaleY?: number, preserveRatio?: boolean, } } declare class NinePatch extends Blitter { constructor( scene: Phaser.Scene, config?: NinePatch.IConfig ) constructor( scene: Phaser.Scene, x: number, y: number, config?: NinePatch.IConfig ) constructor( scene: Phaser.Scene, x: number, y: number, width: number, height: number, config?: NinePatch.IConfig ) constructor( scene: Phaser.Scene, x: number, y: number, width: number, height: number, key: string, config?: NinePatch.IConfig ) constructor( scene: Phaser.Scene, x: number, y: number, width: number, height: number, key: string, columns: (number | undefined)[], rows: (number | undefined)[], config?: NinePatch.IConfig ) constructor( scene: Phaser.Scene, x: number, y: number, width: number, height: number, key: string, baseFrame: string, columns: (number | undefined)[], rows: (number | undefined)[], config?: NinePatch.IConfig ) resize(width: number, height: number): this; setBaseTexture( key: string, baseFrame: string | undefined, columns: (number | undefined)[], rows: (number | undefined)[] ): this; setStretchMode( mode: 0 | 1 | 'scale' | 'repeat' | { edge?: 0 | 1 | 'scale' | 'repeat', internal?: 0 | 1 | 'scale' | 'repeat', } ): this; setGetFrameNameCallback( callback: (colIndex: number, rowIndex: number, baseFrame: string) => (string | undefined) ): this; updateTexture(): this; setPreserveRatio(enable?: boolean): this; preserveRatio: boolean; setMaxFixedPartScale(scaleX: number, scaleY?: number): this; maxFixedPartScaleX: number; maxFixedPartScaleY: number; readonly minWidth: number; readonly minHeight: number; readonly fixedPartScaleX: number; readonly fixedPartScaleY: number; }