phaser4-rex-plugins
Version:
29 lines (19 loc) • 746 B
JavaScript
const SetTransform = Phaser.Renderer.Canvas.SetTransform;
var CanvasRenderer = function (renderer, src, camera, parentMatrix) {
var ctx = renderer.currentContext;
var bobs = src.getRenderList();
if ((bobs.length === 0) || (!SetTransform(renderer, ctx, src, camera, parentMatrix))) {
return;
}
camera.addToRenderList(src);
var roundPixels = camera.roundPixels;
var dx = -src._displayOriginX,
dy = -src._displayOriginY;
ctx.translate(dx, dy);
for (var i = 0, cnt = bobs.length; i < cnt; i++) {
bobs[i].canvasRender(ctx, dx, dy, roundPixels);
}
// Restore the context saved in SetTransform
ctx.restore();
};
export default CanvasRenderer;