phaser4-rex-plugins
Version:
26 lines (19 loc) • 817 B
JavaScript
import {
FrameManager, FrameManagerPool
} from './framemanager.js';
class FrameManagerPlugin extends Phaser.Plugins.BasePlugin {
constructor(pluginManager) {
super(pluginManager);
}
start() {
var eventEmitter = this.game.events;
eventEmitter.on('destroy', this.destroy, this);
}
add(scene, key, width, height, cellWidth, cellHeight, fillColor, useDynamicTexture) {
return new FrameManager(scene, key, width, height, cellWidth, cellHeight, fillColor, useDynamicTexture);
}
addPool(scene, key, width, height, cellWidth, cellHeight, fillColor, useDynamicTexture) {
return new FrameManagerPool(scene, key, width, height, cellWidth, cellHeight, fillColor, useDynamicTexture);
}
}
export default FrameManagerPlugin;