phaser4-rex-plugins
Version:
40 lines (32 loc) • 901 B
JavaScript
import Fade from './fade.js';
import FadeOutDestroy from './fade-out-destroy.js';
import FadeMethods from './behaviors/fade/FadeMethods.js';
class FadePlugin extends Phaser.Plugins.BasePlugin {
constructor(pluginManager) {
super(pluginManager);
}
start() {
var eventEmitter = this.game.events;
eventEmitter.on('destroy', this.destroy, this);
}
add(gameObject, config) {
return new Fade(gameObject, config);
}
injectMethods(gameObject) {
Object.assign(gameObject, FadeMethods);
return gameObject;
}
injectMethodsToRootClass() {
this.injectMethods(Phaser.GameObjects.GameObject.prototype);
return this;
}
}
// mixin
var methods = {
fadeOutDestroy: FadeOutDestroy
};
Object.assign(
FadePlugin.prototype,
methods
);
export default FadePlugin;