phaser4-rex-plugins
Version:
30 lines (22 loc) • 1.34 kB
JavaScript
import DelaunayImageFactory from './gameobjects/mesh/delaunay/image/Factory.js';
import DelaunayImageCreator from './gameobjects/mesh/delaunay/image/Creator.js';
import DelaunayImage from './gameobjects/mesh/delaunay/image/Image.js';
import DelaunayRenderTextureFactory from './gameobjects/mesh/delaunay/rendertexture/Factory.js';
import DelaunayRenderTextureCreator from './gameobjects/mesh/delaunay/rendertexture/Creator.js';
import DelaunayRenderTexture from './gameobjects/mesh/delaunay/rendertexture/RenderTexture.js';
import SetValue from './utils/object/SetValue.js';
class DelaunayImagePlugin extends Phaser.Plugins.BasePlugin {
constructor(pluginManager) {
super(pluginManager);
// Register our new Game Object type
pluginManager.registerGameObject('rexDelaunayImage', DelaunayImageFactory, DelaunayImageCreator);
pluginManager.registerGameObject('rexDelaunayRenderTexture', DelaunayRenderTextureFactory, DelaunayRenderTextureCreator);
}
start() {
var eventEmitter = this.game.events;
eventEmitter.on('destroy', this.destroy, this);
}
}
SetValue(window, 'RexPlugins.GameObjects.DelaunayImage', DelaunayImage);
SetValue(window, 'RexPlugins.GameObjects.DelaunayRenderTexture', DelaunayRenderTexture);
export default DelaunayImagePlugin;