phaser4-rex-plugins
Version:
32 lines (23 loc) • 775 B
TypeScript
import ComponentBase from '../../utils/componentbase/ComponentBase';
declare namespace PinchZoom {
interface IConfig {
camera?: string | number | Phaser.Cameras.Scene2D.Camera,
enable?: boolean,
minZoom?: number,
maxZoom?: number,
focusEnable?: boolean,
inputTarget?: Phaser.Scene | Phaser.GameObjects.GameObject,
}
}
declare class PinchZoom extends ComponentBase {
constructor(
scene: Phaser.Scene,
config?: PinchZoom.IConfig
);
setEnable(enable?: boolean): this;
enable: boolean;
setCamera(camera?: Phaser.Cameras.Scene2D.Camera): this;
camera?: Phaser.Cameras.Scene2D.Camera
readonly isPinching: boolean;
}
export default PinchZoom;