phaser4-rex-plugins
Version:
30 lines (23 loc) • 790 B
JavaScript
import BuildArcadeObject from './buildarcadeobject.js';
import ArcadeMethods from './utils/arcade/ArcadeMethods.js';
class BuildArcadeObjectPlugin extends Phaser.Plugins.BasePlugin {
constructor(pluginManager) {
super(pluginManager);
}
start() {
var eventEmitter = this.game.events;
eventEmitter.on('destroy', this.destroy, this);
}
build(gameObject, isStatic) {
return BuildArcadeObject(gameObject, isStatic);
}
injectMethods(gameObject) {
Object.assign(gameObject, ArcadeMethods);
return gameObject;
}
injectMethodsToRootClass() {
this.injectMethods(Phaser.GameObjects.GameObject.prototype);
return this;
}
}
export default BuildArcadeObjectPlugin;