phaser4-rex-plugins
Version:
14 lines (12 loc) • 415 B
JavaScript
var WorldXYToChess = function (x, y, out) {
var grid = this.grid;
grid.saveOrigin();
grid.setOriginPosition(this.x, this.y);
var tileXY = this.board.worldXYToTileXY(x, y, true);
var tileX = tileXY.x,
tileY = tileXY.y;
grid.restoreOrigin();
var gameObjects = this.board.tileXYToChessArray(tileX, tileY, out);
return gameObjects;
}
export default WorldXYToChess;