phaser4-rex-plugins
Version:
43 lines (38 loc) • 1.23 kB
JavaScript
import CreateChessData from '../chess/GetChessData.js';
import IsMiniBoardObject from '../miniboard/IsMiniBoardObject.js';
const Base = Phaser.GameObjects.Image;
class Image extends Base {
constructor(board, tileX, tileY, tileZ, key, frame, addToBoard) {
if (addToBoard === undefined) {
addToBoard = true;
}
// Chess-Container
var isMiniBoard = IsMiniBoardObject(board),
miniBoard;
if (isMiniBoard) {
miniBoard = board;
board = miniBoard.board;
}
var scene = board.scene;
var worldX, worldY;
if (addToBoard) {
worldX = 0;
worldY = 0;
} else {
worldX = tileX;
worldY = tileY;
}
super(scene, worldX, worldY, key, frame);
this.type = 'rexImageChess';
if (addToBoard) {
if (isMiniBoard) { // Chess-Container
miniBoard.addChess(this, tileX, tileY, tileZ);
} else {
board.addChess(this, tileX, tileY, tileZ, true);
}
} else {
CreateChessData(this);
}
}
}
export default Image;