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phaser4-rex-plugins

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export default AddViewportCoordinateProperties; declare namespace AddViewportCoordinateProperties { interface PolarCoordinateGameObject extends Phaser.GameObjects.GameObject { vp: Phaser.Geom.Rectangle; vpx: number; vpy: number; vpxOffset: number; vpyOffset: number; } type TransformCallbackType0 = ( vpx: number, vpy: number, viewport: Phaser.Geom.Rectangle, gameObject: Phaser.GameObjects.GameObject, ) => void; type TransformCallbackType1 = ( vpx: number, vpy: number, vpxOffset: number, vpyOffset: number, viewport: Phaser.Geom.Rectangle, gameObject: Phaser.GameObjects.GameObject, ) => void; type TransformCallbackType = TransformCallbackType0 | TransformCallbackType1; } declare function AddViewportCoordinateProperties( gameObject: Phaser.GameObjects.GameObject, viewport?: Phaser.Geom.Rectangle, vpx?: number, vpy?: number, vpxOffset?: number, vpyOffset?: number, transformCallback?: AddViewportCoordinateProperties.TransformCallbackType ): AddViewportCoordinateProperties.PolarCoordinateGameObject; declare function AddViewportCoordinateProperties( gameObject: Phaser.GameObjects.GameObject, viewport?: Phaser.Geom.Rectangle, vpx?: number, vpy?: number, transformCallback?: AddViewportCoordinateProperties.TransformCallbackType ): AddViewportCoordinateProperties.PolarCoordinateGameObject; declare function AddViewportCoordinateProperties( gameObject: Phaser.GameObjects.GameObject, viewport?: Phaser.Geom.Rectangle, transformCallback?: AddViewportCoordinateProperties.TransformCallbackType ): AddViewportCoordinateProperties.PolarCoordinateGameObject;