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phaser4-rex-plugins

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import ComponentBase from '../../utils/componentbase/ComponentBase'; export default TextTyping; declare namespace TextTyping { type TypeModeType = 0 | 1 | 2 | 3 | 'left-to-right' | 'right-to-left' | 'middle-to-sides' | 'sides-to-middle'; type SetTextCallbackType = (text: string, isLastChar: boolean, insertIndex: number) => string; interface IConfig { speed?: number, typeMode?: TypeModeType, setTextCallback?: SetTextCallbackType, setTextCallbackScope?: Object, wrap?: boolean, text?: string, typingIndex?: number, elapsed?: number | null, } namespace Events { type TypingCallbackType = () => void; type TypingCompleteCallbackType = (typing: TextTyping, txt: string) => void; } } declare class TextTyping extends ComponentBase { constructor( gameObject: Phaser.GameObjects.GameObject, config?: TextTyping.IConfig ); start( content: string, speed?: number, startIndex?: number ): this; startFromLine( content: string, lineIndex?: number, speed?: number, offsetIndex?: number, ): this; readonly typingIndex: number; readonly textLength: number; appendText(content: string): this; stop(showAllText?: boolean): this; pause(): this; resume(): this; setTypeSpeed(speed: number): this; setTypingSpeed(speed: number): this; speed: number; setTypeMode(mode: TextTyping.TypeModeType): this; typeMode: number; readonly isTyping: boolean; }